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Intro


Understand consumers: research to inspire, evaluate, benchmark

Over 350 independent projects completed since 2002:

Consumer Insight - Behaviour Change - User Experience - Product and service strategy

Watch some videos about a selection of our projects

We’d love to work with you. Get in touch.

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Intro


Understand consumers: research to inspire, evaluate, benchmark

Over 350 independent projects completed since 2002:

Consumer Insight - Behaviour Change - User Experience - Product and service strategy

Watch some videos about a selection of our projects

We’d love to work with you. Get in touch.

Research you can trust, and act on

i2 media research limited is a small interdisciplinary team of experts in how humans and technology can work together – for the benefit of consumers and business. We're the expert consumer insight and user experience research and strategy consultancy based at Goldsmiths University of London, delivering rigorous research and innovation to business. Founded in 2002 as a spin off from Psychology at Goldsmiths, University of London, we are now in our 21st successful year of business. Fully self-funded through commissioned projects and through collaborative research and development projects, i2 media has successfully completed more than 350 commissions, focused on both sides of (and across) the digital divide: from late adopters, to people with very specific access and usability needs, to the earliest adopters of the latest technology and service innovations.

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Online Immersive UX Audience Impact


Evaluate audience impact of your immersive productions

Online Immersive UX Audience Impact


Evaluate audience impact of your immersive productions

Now Launched! Online Self-Service Immersive UX Audience Impact Evaluation

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Evaluate audience experience of your immersive productions

To provide the widest possible access to our Immersive User Experience Evaluation Toolkit methodology, the AIM (Audience Impact Metric), we have now launched in beta our online, self-service means for content creators, studios, funders and commissioners to use it.

Once your organisation has registered on the self-service site, you will be able to quickly and easily obtain a unique link to an online survey for your audiences to feedback on the quality of experience your production provides. Different service levels are available, and with any you will be able to access the latest version of the toolkit first developed in 2017/2018 by i2 media research limited with Nesta for Digital Catapult (with support from Innovate UK), as reported here. A range of reporting options are available, dependent on the service level you select. Alongside the evaluation report, you will also receive the raw data (anonymised) responses from your audiences.

If you would like to discuss a bulk purchase of evaluations using the AIM, please email here.

 
 

i2mediaInstagram


Highlights from our Instagram feed

i2mediaInstagram


Highlights from our Instagram feed

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What we do


Independent, unbiased and tailored insights and solutions through rigorous research

What we do


Independent, unbiased and tailored insights and solutions through rigorous research

What we do.

We inspire

We develop and test ideas, concepts and prototypes through engagement with consumer end users, working hand in hand with our clients to inform new product development opportunities and product optimisation.

-          Typically for product developers, managers and owners, brands, charities, and government.

We evaluate

We conduct independent evaluations using robust, academically-rooted research methods, involving consumer end users of products, services, communications and propositions.
-          Typically for advertisers, agencies, marketing and PR, media owners, product managers and owners, brands, charities, regulators, and government.

We benchmark

We conduct in depth studies to identify and describe market segments, user experience with product categories, and estimated market size for products, services and interventions.
-          For public release of data (typically for charities, regulators, and government) and for the commercial/ confidential use of our clients (typically technology innovators, media owners, product managers and owners, brands).

We deliver evidence based strategy

We interpret the findings of our research for our clients distilling the findings into actionable strategic recommendations, to address unmet needs, create a market entry strategy, create monetisation and pricing strategy, provide foresight, and provide thought leadership.
-          For commercial/ confidential use of our clients (typically technology innovators, media owners, product managers and owners, brands) and our collaborative partners in large scale EU and national projects.

We share our experience and knowledge via courses and workshops

We run a two-day short course in the psychology behind impactful digital experiences. This remote and interactive course will equip you with the skills to make your digital products, services and experiences more impactful to for your customers. Bookings are open to all subject to availability.  We also provide similar content as a bespoke package for a company’s research/ insight/ design/ planning/ strategy/ management teams. When we say bespoke, we mean it – we completely tailor the course/ workshop format, content, timing, and location to the client organisation's needs and focus.

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How we can help you


We put the user at the heart of all of our projects

How we can help you


We put the user at the heart of all of our projects

How we can help you.

Commission i2 media research to conduct robust, cost-effective, independent consumer and value chain research, analysed, interpreted and reported to give clear and actionable evidence-based recommendations. 

We have extensive project experience and track record across:

apps, games, online, social media, community, e-commerce, connected retail, entertainment, advertising (TV, online, out of home, mobile), film, TV, location based services, big data, internet of things, smart cities, smart environments, connected car, virtual reality, augmented reality, wearables, implicit interaction, education, mood management, wellbeing and behaviour change. 

Our research and strategic consultancy focuses on:

user experience, usability, accessibility, engagement, enjoyment, entertainment, fun, willingness to pay, monetisation, innovation, conversion, consumer benefit, value, understanding consumers, behaviour change, emotion, stress reduction, and health and wellbeing. 

We have expertise in a rich and diverse range of research methods:

observation, ethnography, qualitative research (generative groups, focus groups, depth interviews), quantitative research (surveys, online research, questionnaires, psychometric measures), biometrics (emotion, psychophysiology, eye tracking), behavioural measures, experimental methods, factor analysis, cluster analysis, and consumer segmentation.  We always recommend the methods that are best to address our clients’ questions.

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Who we are


We bridge the applied academic and commercial worlds

Who we are


We bridge the applied academic and commercial worlds

We are psychologists. We apply our knowledge and methods to answer applied research questions.

We work closely with R&D teams, product managers, management consultants, designers, computer scientists, engineers, economists, and commercial heads. 

We bridge the independence, rigour, ethics and depth of an academic approach, and the simple, practical, actionable outputs needed by the commercial world. The best of both worlds.

i2's leadership is unchanged since before its foundation in 2002 - the company was born from research Jonny started in his PhD days, which he developed further when he started at Goldsmiths and started building his team, with Dr Jane Lessiter joining in 1999 and staying for over 20 years - until her departure to pastures new in Autumn 2020.

We regularly engage talented consultants, researchers and trainees on projects, to get our work done to our high quality standards. i2 is uniquely well positioned with a steady supply of talented, creative, motivated and very well trained First Class Honours graduates from Goldsmiths Departments including Psychology and Design. This means we can expand quickly to fully resource any commissioned projects.

We invest in and value our team members, and their experience with us has seen them take next steps to roles in other prestigious academic institutions, and leading edge companies (including O2, Samsung, Facebook and Google).

Click on the pictures below to find our more about the core team!

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Clients


We have worked with awesome people on some great projects

Clients


We have worked with awesome people on some great projects

Some of our clients.

We have worked on over 300 projects for over 100 clients and partners since we started as i2 media research limited! These include projects for some of the world’s biggest brands, broadcasters, most UK Government departments, regulators, SMEs and the third sector.

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Video Case studies


Recent video case studies

Video Case studies


Recent video case studies

Case studies.

We're proud of the social and business impact our work achieves for our clients.  Below find a selection of videos explaining or promoting various of i2's projects, produced by or in association with some of our clients. 

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SEPTEMBER 2019: At this link on IBC’s website you can view a video of Google’s panel session at IBC2019 (RAI, Amsterdam), “Audience moods states & beyond: Using data to create personalised & immersive experiences in TV”. The panel was brilliantly produced by Google’s Justin Gupta, chaired with skill by Cognizant’s Saleha Williams, and involved Google’s Robert Curwen, Bonnier Broadcasting’s Ira Gladnikoff and i2’s founder and Managing Director, Professor Jonny Freeman.

SUMMER 2018: In i2 media's lab over summer 2018, one of our projects was an extension to the project featured in the first video you can watch here.  The video describes a project i2 media research conducted in summer/autumn 2017 with East Riding of Yorkshire Council and Safer Roads Humber, to explore the effects of mental and physical distractions on driving.

SPRING 2018: Next up a fun one! Through our collaboration with NEST Insight, i2 media attended the ABI (Association of British Insurers), DWP (Department for Work and Pensions) and HM Treasury convened Savings Tech Sprint #savingstechsprint, hosted by Aviva in March 2018, focused on potential solutions to engage self employed people in lifetime savings.

Listen to Team 9's pitch, delivered by Jonathan Freeman, which won the judges awards for Innovation, and for Simplicity!

Next, it's back to a focus on driving.  i2 media researched delivered research to Toyota for a campaign by Saatchi&Saatchi which aimed to make people 'fall in love with driving again'. i2 media research supervised a study which compared people's reactions when driving non-hybrid cars and Toyota hybrid vehicles through the traffic stricken rush hour streets of Rome.

Next, another example of i2 media research's work in the media space.  Facebook asked i2 media research to collaborate in the development of a research methodology to understand how audience’ attention is distributed in the living room during prime time viewing. The methodology for the project combined in-home eye-tracking, behavioural measurement, and self-report. You can watch Professor Jonny Freeman presenting this project with Dr Stephen Gray (Facebook) at Facebook’s launch of the research in Spring 2018 here.

From 2010-2015, i2's Professor Jonny Freeman coordinated the FET funded CEEDs project, through the Psychology Department at Goldsmiths, University of London. "Beyond the subconscious" is a video featured by Euronews for 'Futuris', the European research programme on Euronews. The video demonstrates BrainX3, a large-scale simulation of human brain activity with real-time interaction, rendered in 3D in a virtual reality environment, which combines computational power with human intuition for the exploration and analysis of complex dynamic networks. BrainX3 is one of the showcase outputs of the CEEDs project. BrainX3 was developed within the project under the Scientific Direction of Prof Paul Verschure (SPECS lab, UPF, Barcelona) and implemented fully at SPECS lab, and in portable versions in London (at i2's lab) and in Padova (HTLab).

From its set-up in 2001/02 to the current day, i2 media research has conducted multiple projects on people's expectations and experiences of digital TV platforms, products and services - for broadcasters, Ofcom, Government departments, and charities.  i2's work was instrumental in supporting the smooth process of digital TV switchover here in the UK, between 2006 and 2012/13.  Here Jonathan Freeman, i2 media's founder, talks about the kind of work i2 media has done in this space, including with DTG, the Digital TV Group.

In their work at i2 media research at Goldsmiths University of London, Dr Jane Lessiter and Eva Ferrari have examined user behaviour with multi-touchpoint digital experiences, looking at how attention is split between the growing range of devices in users' lives. Hear their reflections and insights delivered in this talk at MEX, December 2009 (http://pmn.co.uk/mex/)

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Publications


i2's publications

Research and consultancy outputs and academic research papers

Read Them

Publications


i2's publications

Research and consultancy outputs and academic research papers

Read Them

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Let's talk


Let's talk

Let's talk


Let's talk

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Find us


Find us

Find us


Find us

i2 is based at Goldsmiths, in New Cross, South East London, in zone 2 and five minutes' walk from New Cross or New Cross Gate stations. From central London, taking a train from London Bridge to New Cross or New Cross Gate is one of the quickest and most straightforward routes. Alternatively you can get to New Cross or New Cross Gate using the London Overground network, which can be connected to from various Tube lines.